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AI Insights · Timothy · April 2024

Top 5 Boxing Games in UAE for Q1 2024

Discover the performance of the top 5 boxing games on a unified platform in the United Arab Emirates during the first quarter of 2024. Explore trends in weekly downloads, revenue, and active users.

Top 5 Boxing Games in UAE for Q1 2024

During the first quarter of 2024, the top 5 boxing games in the United Arab Emirates demonstrated notable trends in weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.

Boxing Star: Real Boxing Fight showed a significant increase in weekly revenue, starting from around $250 in early January and peaking at approximately $524 in the final week of March. Weekly downloads fluctuated, with a notable spike to 512 in the last week of February. Active users also saw a substantial rise, reaching a peak of 1.2K in the same week.

WWE Mayhem experienced a gradual increase in weekly revenue, starting at $150 and peaking at $467 in late February. Weekly downloads were consistent, with a slight uptick to 373 by the end of March. Active users remained steady, averaging around 2.7K throughout the quarter.

Real Boxing 2 saw modest weekly revenue, with a peak of about $77 in early February. Weekly downloads increased steadily, reaching 496 in mid-March. Active users followed a similar trend, peaking at 2.4K in mid-March.

Burrito Bison: Launcha Libre had relatively low revenue, with a peak of $53 in mid-March. Weekly downloads remained low, peaking at 35 in late January. Active users showed a slight decline, averaging around 120 throughout the quarter.

I, The One - Fighting Games recorded a peak revenue of $25 in early January. Weekly downloads saw a significant jump to 2.7K in early March. Active users also increased substantially, reaching a peak of 6.1K in the same week.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024